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1. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Suitonia wrote: Alternatively, nerf the Orthrus))) Better yet, both.
- by Xavier Thorm - at 2015.09.18 03:32:50
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2. Sticky:[Vanguard] Combat and Navy BC Rebalance - in Player Features and Ideas Discussion [original thread]
Overall these changes look very good. I think Heavy Missiles and HAMs could still use a small buff to base application outside of the balancing for various hulls, but that's probably best in a different thread. The rest of my thoughts have already...
- by Xavier Thorm - at 2015.09.11 21:58:31
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3. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Manfred Sideous wrote: Xavier Thorm wrote: Kujun Nashja wrote: Now remove anchoring, fleet warps in general and drone assist an we are golden. Oh god the chaos of large fleet battles with everyone piloting instead of anchoring. I lov...
- by Xavier Thorm - at 2015.06.12 02:41:06
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4. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
Kujun Nashja wrote: Now remove anchoring, fleet warps in general and drone assist an we are golden. Oh god the chaos of large fleet battles with everyone piloting instead of anchoring. I love it.
- by Xavier Thorm - at 2015.06.12 02:31:01
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5. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
I'm tentatively in favor of this change.
- by Xavier Thorm - at 2015.06.12 00:05:34
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6. Shrinking Null Blocs - acknowledge coalitions. - in Player Features and Ideas Discussion [original thread]
Elenahina wrote: Xavier Thorm wrote: Alvatore DiMarco wrote: Coalitions must never be recognized. They nothing but a symptom of an insidious disease that Phoebe has hopefully helped to purge. Time will tell, of course. What disease? ...
- by Xavier Thorm - at 2015.02.04 16:14:18
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7. Shrinking Null Blocs - acknowledge coalitions. - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Coalitions must never be recognized. They nothing but a symptom of an insidious disease that Phoebe has hopefully helped to purge. Time will tell, of course. What disease? Alvatore DiMarco wrote: Pilot -> Corp...
- by Xavier Thorm - at 2015.02.04 14:43:31
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8. DRONE UI revamp (mock-up image) - in Player Features and Ideas Discussion [original thread]
The V2 mockup looks really good overall. Along the same lines as others have mentioned, I would like a way to control a group of drones with a single button (or rather a single set of buttons, for different commands) but preferably with a visual i...
- by Xavier Thorm - at 2015.01.31 17:59:58
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9. Cross dressing in Eve - in Player Features and Ideas Discussion [original thread]
I wouldn't consider a high priority, but I would be disappointed if we don't see this as an option eventually.
- by Xavier Thorm - at 2015.01.31 17:53:06
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10. Tempest Rebalance - in Player Features and Ideas Discussion [original thread]
I would be in favor of a target painter bonus for the Tempest, but I think a web bonus might be too strong.
- by Xavier Thorm - at 2015.01.28 20:55:17
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11. Make battleships and battlecruisers worth the warp! 2.0 - in Player Features and Ideas Discussion [original thread]
I started to write a longer post, but realized I should probably stay away from talking about specific numbers without doing some of my own math first. In short, I agree that Battleships and Combat Battlecruisers are, in general, not strong enou...
- by Xavier Thorm - at 2014.11.10 03:49:59
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12. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Herr Wilkus wrote: As flat as prices are across the entire highsec economy, 'easier logistics via buffed freighters/haulers' is not what EVE needs right now. Well at least I'm not the only one thinking this.
- by Xavier Thorm - at 2014.05.24 20:01:00
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13. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
Abrazzar wrote: Corraidhin Farsaidh wrote: Abrazzar wrote: I am pretty sure by now that you have no idea what I am describing and base your opinions of it on superficial assumptions. Also, you haven't added any alternative idea or any pro...
- by Xavier Thorm - at 2014.05.24 16:55:00
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14. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: [quote=Abrazzar]Why spend time complicating something that isn't broken instead of fixing things that are? I can't speak for anyone else in this thread, but I want to see more emphasis on the risk/reward aspects of...
- by Xavier Thorm - at 2014.05.24 00:52:00
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15. [Eve 2016] Radical Redesign of Ship Fitting - in Player Features and Ideas Discussion [original thread]
The system you propose seems no more logical or streamlined than the current system.
- by Xavier Thorm - at 2014.05.23 17:21:00
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16. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
Sorana Bonzari wrote: Bots will always exist its apart of and MMO. We shouldn't restrict a players experience based on an anti-bot mentality. You are basically saying we want to forfeit good mechanics for anti-cheat. Mining does need to go ...
- by Xavier Thorm - at 2014.05.21 16:14:00
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17. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
stoicfaux wrote: Grath Telkin wrote: Remove jump freighters from the game, turn them all into regular freighters, refund the skill points on the pilots in question. Thanks Wren Nah. Better idea. Turn all freighters into ship haulers. Pu...
- by Xavier Thorm - at 2014.05.20 03:02:00
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18. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
Sorana Bonzari wrote: Xavier Thorm wrote: I agree that it would be bad to nerf afk mining too much, but in my ideal world it would be at least a little worse than it is current. I would want to a system where, in order from least to great...
- by Xavier Thorm - at 2014.05.20 02:26:00
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19. New Mining Mechanics: Multi Ore, Multi Methods - in Player Features and Ideas Discussion [original thread]
Sorana Bonzari wrote: Abrazzar wrote: Personally I think multiboxing shouldn't even be considered when doing game design. Actually multi-player gaming should be considered. Multiboxers just have to deal with it and adapt. They're a emergent...
- by Xavier Thorm - at 2014.05.19 20:51:00
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20. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Couldn't be happier. Also I'm still training for a JF on one account and a Freighter on another.
- by Xavier Thorm - at 2014.05.17 23:29:00
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